by Becca Todd, United Kingdom

Description

Players represent clean water. When players put on a bib, they become polluted. Navigate the obstacles (filters) to reach the goal (a thirsty mouth) and purify the water.Make two routes – one clear and one filled with obstacles – down to the goal

  • All players take turns and first base is the pile of bibs and pollution.

  • Now the players have to choose between the two routes.

  • If players choose the obstacle route they can score.

  • If players choose the clear route they can’t score. Nobody likes to drink polluted water.

More play

  • Use defenders instead of cones as the “filter”.

  • Make the cone obstacles more difficult to pass through.

  • Players: This game could be run with numbers of players doing the drill, as long as there are enough goals so that they don’t get bored waiting in a queue.

    Area: Flexible depending on how large the “filter” cone area are going to be.

  • A ball for each player.

    Coloured bibs for the “Pollution”.

    Cones, obstacles, goal.

Create Game Situations

Encourage creativity: 

Invite players to suggest unique game scenarios and modifications.

Goal-based challenges: Introduce different goals for each team, such as scoring a certain number of goals or completing specific challenges.

Integrating Global Goals:

Goal-based rewards: Implement a system where teams can earn bonus points by stating a Global Goal and how they plan to promote it in their community.

Water break discussions: Use water breaks as opportunities for players to discuss and share their ideas for promoting the Global Goals.

Small-sided games: Encourage players to form smaller teams for easier communication and engagement.

Additional Tips:

Variety is key: Offer a variety of game formats and challenges to keep players engaged.

Flexibility: Be adaptable and willing to adjust the game based on player feedback and preferences.

Community involvement: Encourage players to involve their communities in the game and the Global Goals initiative.